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Answer by shriya

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Sorry to trouble you guys.... I figured it out myelf. To save it I used PlayerPrefsX Firstly converted it to int array and then saved itinto PlayerPrefsx intArray = new int[check.Count] ; check.CopyTo(intArray); PlayerPrefsX.SetIntArray("Alphabetsalreadyappeared",intArray); To fetch it again did below mentioned steps intArray = PlayerPrefsX.GetIntArray("Alphabetsalreadyappeared"); foreach(int s in intArray) { check.Add(s); } There could be other ways may be better ones .For me it worked well.

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